Game Pass Devs To Be Compensated Solely With Achievement Points
Game Pass devs paid in achievements. Your landlord wants 1000G.
Sources deep within the corporate labyrinth confirm a groundbreaking paradigm shift in developer remuneration for titles gracing Microsoft Game Pass. In a bold move set to redefine 'value' in the digital age, studio talent will now be compensated entirely with achievement points. This innovative structure, hailed by industry pundits who haven't worked on a game since the Atari 2600, promises to cultivate a new era of intrinsic motivation, unburdened by the transactional crudity of a mere paycheck.
No longer tasked with the mundane responsibility of paying rent, developers can instead bask in the warm glow of a 10G 'Bug Squasher' award or the illustrious 50G 'Shipped It (Mostly)' accolade. This visionary approach directly addresses concerns previously aired by industry veterans, such as former Bethesda marketing chief Pete Hines, about the perceived undervaluing of creative contributions. Who needs a mortgage when you have the undeniable prestige of a 'Master Chief' avatar icon?
Indeed, this scheme far surpasses the rather pedestrian compensation models of rivals like Nvidia GeForce Now which, frankly, are still clinging to the antiquated notion of monetary exchange. The psychological boost from seeing one's Gamerscore tick ever higher is, after all, immeasurable – unlike, say, a utility bill.
Proto-not-my-type
Staff Writer
